Feed Shark Nintendo Wii Games Blog - Reviews, Wii Videos, Promotions, Discounts Gamer wise: July 2007
The best WII game cheats anywhere

Tuesday 17 July 2007

Wario's Woods





Unlockable: Harder Battle Mode
Select "VS. Computer Mode" and hold Left, then enter START.

Vigilante





Cheat: Level Select
At the title screen, press UP, LEFT, A, B.

ToeJam & Earl



Unlockable: Free Presents
You must sneak up on Santa Claus before he takes off and he'll give you a few presents.

Super Star Soldier



Unlockable: Level Select and More
With the system turned off hold Run + Select. Turn on your TurboGrafx 16 and release these buttons. At the title screen press Left, II, Up, II, Right, II, Down, II, Left, I, Up, I, Right, I, Down, I. Next press I + II eight times. To finish, press Select + I eight times.
This code allows you to choose your starting level, difficulty level, width of the playing field and more.

Super Mario World



Hint: Extra Lives - First Ghost House
In the first ghost house, fly up to the upper left corner. You will see a ledge. Run to the right and you will fall. Ghosts will try to hurt you but keep on going. At the end of the ledge you will fall and there will be four extra guys. You will have to hit the boxes to get them. Go though the door. There will be a Moon (3 lives.) After you beat it there will be a level above the ghost house. Go to it. In it there is five boxes. The two left ones contain, flowers. The two right ones contain feathers. The middle one has Yoshi. If you already have Yoshi then it will be an extra life. To exit, run off the screen.

Hint: Extra Lives - Vanilla Secret 2
Enter Vanilla Secret 2 and get to the half-way mark without killing any Koopa Troopers or the green jumping guys. Keep on going until you reach a pit with a lot of spinny orange guys. There will be yellow blocks right above the pit. Hit the blocks until you get a silver "P" switch.
Carry this switch a little past the half way mark until you reach two pipes with red guys jumping out of them. Put down the "P" switch, step on it, and run back to the start of the level. While your running there will be a lot of silver coins on the way. Get all the silver coins you can and you will gain 50+ lives!
Important: Be sure not to kill the Koopa Troopers (or the green junping guys) on the way to the "P" swich, those guys turn into the coins that give you the lives.

Back Door Bowser
On the map screen, you'll notice that Bowser's castle has two doors. In order to access the Back Door, you must first go to Valley of Bowser 2, equipped with a Cape Feather. After passing through the moving horizontal rocks and going through the yellow pipe, there is a long passageway consisting of a moving rock formation and a flying '?' Block. (If you are equipped with a Yoshi, do not hit the block, because it contains a pair of wings, causing you to bypass the whole level.) When you pass the moving corridor and go through the green pipe, there should be a yellow rock floor. (You must run past this before the rock crushes you.) Simply fly onto the brown ledge above said rock, and move left. A short drop will lead you to a key and keyhole. Pick up the key, insert it in the keyhole, and you'll be warped out of the level. This action will reveal a path to a Fortress on the map screen. Defeat the Reznor, and a path to Bowser's Back Door.

Super Mario Bros.



Unlockable: Extra Lives - First Ghost House
In the first ghost house, fly up to the upper left corner. You will see a ledge. Run to the right and you will fall. Ghosts will try to hurt you but keep on going. At the end of the ledge you will fall and there will be four extra guys. You will have to hit the boxes to get them. Go though the door. There will be a Moon (3 lives.) After you beat it there will be a level above the ghost house. Go to it. In it there is five boxes. The two left ones contain, flowers. The two right ones contain feathers. The middle one has Yoshi. If you already have Yoshi then it will be an extra life. To exit, run off the screen.

Super Mario 64



Hint: Unlimited Lives in Final Battle
When fighting Bowser for the third time, if you get killed you can keep getting a 1-Up by walking behind the top left pillar.

Super Castlevania IV



Hint - Easy Death
During the fight with Death, the boss shoots little scythes that act like homing missiles. Simply stand on the left (or right, but left is safer), hold the WHIP button and press UP to easily pass this phase of the fight.

Hint - Secret Stash
Those of you with Nintendo Power will remember to make an invisible jump at the bottom of the stairs to Dracula's chamber. The invisible platform on the bottom left will drop meats, big hearts, a boomerang, and weapon multipliers for the last fight.

Hint: Invisible Staircase
On the level right before Dracula, there is a staircase leading into his domain. There is also a massive drop from the platform into the depths of the unknown. Luckily, things are not as they seem. If you take a large jump off the edge of the platform, you will find yourself on an invisible ledge that will lead down some stairs going to the left. Go as far as you can to the left and powerups will fall in large quantities. Collect 99 hearts, a triple boomerang, and the best whip. Be careful not to fall off the edge when going back

Streets of Rage



Hint: Extra Life
When you complete a stage, and before the points start totaling up. Press: START and you will gain an extra life. NOTE: You can only go to 9 extra lives

Space Harrier II



Cheat: Level Select
Press Start and wait for the screen that says "Stuna Area." Press Left or Right to choose your starting point. You still have to finish 12 levels to finish the game, though.

Sonic the Hedgehog



Extra Lives
In Green Hill Zone - Act 3, there is a 1-Up at the very bottom of the level. Collect it along with enough rings to make 100 for a second life. Next, grab the 1-Up at the top of the loop-de-loop and die. Repeat until you have enough lives.

Solomon's Key



Hint: Continues
Go to the Game Deviation Value, and hold UP, A, and B.

Soldier Blade



Level Select
At the Title Sceen, hold UP and press SELECT. Release both buttons, then hold DOWN and press SELECT. Release them again and hold LEFT and press SELECT. Next, release everything then hold RIGHT and press SELECT. Release these buttons and press SELECT once more to reveal a Stage Select option in the lower middle of the screen

R-Type



Unlockable: Drawing Program
At the high score screen press Down-Left + A + B at the same time. You will enter a program called "De Souza Editor." To use it, press START to clear the screen, A to draw, and B to erase. Move the cursor with the d-pad.

Ninja Gaiden



Hint - Waste Not, Want Not
Hold D-pad DOWN to keep Ryu from using the Jump and Slash weapon until you really, really, really, really need it.

Moto Roader



Hint: Music Select
While playing, pause the game and press Select + II at the same time to change the music.

Military Madness



Unlockable: Play Axis Side
At the title screen choose game mode (new game or 1p continue) then hold Select and press Button I.

Mario Kart 64





Unlockable: Extra
You must achieve gold in Special Cup 150cc.

Unlockable: Mario 64 Castle
On the Royal Raceway after the big jump there will be a yellow road to the right. If you follow it, it will bring you to the Mario 64 castle.

Mario Bros.



Hint: Continue
At the game over screen, hold A. When the 1 player/2 player screen appears, press START.

The Legend of Zelda: A Link to the Past



Hint: Final Boss Tactics
When you get to the last boss, here's how to defeat him. Hit him a couple of times with your sword. He should throw his dagger at you. Try to avoid it. Do this another time. The third time you do this, he will twirl his dagger. Little fireballs will form around it. The balls will expand. Soon they will turn to fire bats. These bats take away 2 hearts. Try to avoid them. Keep hitting him with your sword. Do this step 3 times. When you finish, his dagger will be gone. Now his usual attack will be a power stomp that lets out a fire bat, that will make fire balls in its path. When he stomps, the floor will cave in on one side. If you drop through this, there will be 2 chests with treasures to help you. He'll stomp 4 times. Then the lights will go out. The 2 torches at the end of the room will go out. Light them with your torch or fire rod to see him. Hit him with your sword, then he will freeze. Quickly equip your bow and silver arrows. Shoot him once. The lights will go out again. Light them a second time to see him again, and hit him with your sword again. Equip your bow and shoot him with a silver arrow. Do this 1 or 2 more times and he will be defeated. A door will open and a bridge will appear. Go in the door to receive the tri-force. You have conquered the game!

The Legend of Zelda



Hint: Save Without Dying
If you want to save anddo not want to take the time to die properly, here's how to do it. Bring up the sub-screen by pressing start on controller 1. Now take controller 2 and press A and any direction on the control pad and the save screen will appear. Please note: the retry selection will not be avilable.

The Legend of Kage



Unlockable: 1Up
If you stay in the water of the moat and kill seven ninjas with your sword, a blue creature will fly across the screen. Catch him for a 1-Up. This will work in all of the moat scenes.

Kirby's Adventure



Cheat: Five 1-Ups
In Rainbow Resort, level 2, jump or fly up to the ledge above the entrance door. Stand directly over the door, then fly up. You will enter a secret, hidden door. You skip the first three mini-bosses, and after beating the last one (fireball lion), you will enter a secret room with five 1-ups. Enter the door to your right to end the level.

Kid Icarus



Cheat: Continue
You must enter B, A, then B on Controller 1 when the game ends, but before title screen appears.

Cheat: Invincibility and Unlimited Feathers
Enter ICARUS FIGHTS MEDUSA ANGELS as your password to begin on Stage 2-4, to be invincible and have an unlimited supply of feathers.

Ice Hockey





Cheat: No Goalies
On the Title screen, hold A + B on both controllers, then press START on Controller One. To use this trick in a two-player game, highlight the TWO PLAYERS option before entering the code.

Gunstar Heroes



Unlockable: Unlimited Health Power Ups
In Level five, be on the lookout for the last power up pod that shows up. If you go too fast you'll miss it. That power up pod drops health power ups. Unlike the usual ones where they drop only about 2 or 3. This one keeps dropping power ups every time you kick it. You can gain vitality points of up to 999! Be careful though as the enemies can destroy this pod!

Gradius III





Unlockable: 30 Extra Ships
At the title screen, HOLD L and enter A, A, A, START.

Gradius





Unlockable: Level Skip
The ship at the end of each level is there for a purpose. Destroy the ship in 5 seconds (hard, but not impossible) and obtain a warp to the level ahead of it. Haven't you ever wondered why there is no ship at the end of level 6?

Golden Axe





Hint: Easy Boss Kills
It is possible to kill most bosses with no risk of retaliation. Simply enter the boss room, but do not leave the doorway in order to stay offscreen. Most bosses (even Death Adder) can't touch you there.

Gain Ground





Cheat: Level Select
Go into the options screen and enter A, C, B, C.

Unlockable: Story Board Gallery
You must get all Set Items through level 5.

F-Zero





Unlockable: Master Class
If you complete any league on the Expert Class, you can compete in a special Master Class.

Ecco the Dolphin





Cheat: Options
You can call up an options menu at any time during a game. Move Ecco left and right, and pause the game while Ecco is facing you. Next, press Right, B, C, B, C, Down, C, Up. A menu called "The Dolphin" will appear, offering you several options including level select, sound test, and invincibility.

Comix Zone





Cheats
On the jukebox menu (sound test), press C on the following tunes. If a cheat is activated, a voice should say "Oh yeah!"Invincibility - 3, 12, 17, 2, 2, 10, 2, 7, 7, 11Level Select - 14, 15, 18, 5, 13, 1, 3, 18, 15, 6, and then the number of the level (2 through 6)

Columns





Unlockable: Extra Magic Jewels
There is a way to trick the game into giving you a second magic jewel. To do this you must set up the screen in a certain way. Have one row of the normal jewels stacked up almost to the top of the playfield. There must be vertical space for only two of the three jewels in the next block to come on the screen. Watch the "Next Block" preview box. When you see that the magic jewel block is next, get ready to quickly move it on top of your prepared stack. After the magic jewel eliminates the 'touching' color jewels, all of the remaining jewels will drop down as will the one magic jewel that was off the screen. This magic jewel will drop down and eliminate another group of colored jewels!

Dungeon Explorer





Cheat: Guided Weapons
For smart weapons, enter the password "HOMIN GAAAA".

Donkey Kong Country





Hint: Shortcut in Mine Cart Run
As soon as you begin the mine cart mission do not speed up but drop directly off the first jump and you will fall into a barrel which will then shoot you to the near end of the mission.

Donkey Kong



Unlockable: Meet Ann Wilson Ending
When you beat Donkey Kong and help Mario's girlfriend. Press A,B,up,down and left. Mario's girfriend will turn into Ann Wilson of the group Heart.

Chew-Man-Fu




Cheat: Start the Game at Round 55
Enter the password "677261".

Unlockable: Golden Balls
At the title screen, hold down I and Select and enter LEFT and UP.

Bonk's Adventure



Cheat: Level Select
You must hold Down, LEFT, A, B, Select, and Start.

Bonanza Bros.



Cheat: Invincibility
Get to a location with a rake. Time it so that as you step on a rake and faint, you get hit by an enemy bullet. You will be invincible until you pick up treasure.

Bio-Hazard Battle



Stage Select
Tested on the USA megadrive version, boyos. On the title screen hold the Wii-designated C button. Make a full 360 clockwise motion on the D-pad, starting and ending with UP. A chime should sound if this is code is valid for the Wii emulation. Release the designated C button and press START. After selecting your players, you can select the stage to start on.

Altered Beast





Cheat: Options / Level Select
At the title screen, hold B and press Start. To select a level, choose a round on the Options screen, then hold A + Start at the title screen.

Alien Crush



Extra Ball
On the top screen there is a block guarding lots of alien stars. Keep hitting it until it blows. When it does there will be a gap. Shoot your ball into the gap and you will get an extra ball.

World Series Of Poker: Tournament Of Champions





All locations
At the main menu, press Up(2), Down, Left, Right to unlock all locations.

Wii System

Nintendo Wii



192 piece puzzle
At the puzzle piece selection screen, hold 1 to reveal a hidden 192 piece puzzle option.

Photo Channel hints
At the photo viewer menu, use the Wii-mote to select the cat that appears on the top title bar before it runs away. He will tell you hints about the system.

If you do a mood change to a movie file, the sound also changes.
Press D-pad Down and select the eraser while doodling. This will undo some of your changes.
During a slide show, press Plus or Minus to adjust the volume. You have more volume options with MP3 files than you do with the default music.
Aim the pointer at a photo and press D-pad Up or Down and something will happen around the pointer.

To easily move from a close-up of one photo to a close-up of the next, press D-pad Left or Right.
While a photo is selected, press D-pad Up or Down and a censor-like blur will appear over the picture. It either gets smaller as you move the Wii-mote farther back or larger as you move it closer to the screen.
When you have many photos on your SD Card, you can press D-pad Up or Down to scroll through them.

To easily create composite photos, first use the scissors to cut a piece out of one photo, then move to the photo you want to paste that piece onto.

The scissors in Doodle can do more than just cut. Press 1 while you cut or after you have cut.
If you hold some buttons down, you may be able to scroll faster.

Wii Sports



Never lose skill points
When you lose a match in Tennis, Baseball, or Boxing, immediately press Home before the game displays "You lose". Then, exit to the Wii menu. If timed correctly, when you reenter the game your skill level in that sport will not have decreased.

Quicker fitness tests
You have the option of taking a fitness test which includes stamina, power, and speed. Because of the default settings, you can only take the test once a day and must wait until the next day before retaking it. Use the following trick to take the test as many times as desired a day. Go into the Wii system settings and select the calendar option. Then, just move the date up by one day. The game will think a day has passed and allow you to retake the test.

Pitch underhand in Baseball
While pitching, press 2 before throwing. To return to a normal delivery, press 1.
Pitching combos in Baseball
While pitching, hold A for a screw ball, hold B for a curve ball, or hold A + B for a splitter.
Throw hard fastball in Baseball
While pitching, flick your wrist as if you were throwing a curveball and you will throw a hard fastball.

Better pitching in Baseball
If the person who is batting is on the right, hold A when you throw the ball and it will be harder for them to hit because it spins in the other direction. If the batter is on the left, hold B when you throw the ball. If you hold A + B it slows down just when it is about to get to them.

Easy homeruns in Baseball
While batting, as you hit the ball go in an upwards motion (up a few degrees when the ball is hit). You will be more likely to hit a homerun.

Homerun training session gold medal in Baseball

To get a gold medal, hit a homerun with all ten balls pitched to you.

Perfect throw in Baseball
While pitching, flick your wrist to get a perfect throw.

Extra pins in Bowling
When aiming for the pins in the first aiming thing, move all the way to the far right or left. Then, depending on which direction you aimed the first one, aim the second one as far as you can go in the same direction and your target will be in another lane.

Alternate ball color in Bowling
When starting a game of Bowling, hold the D-pad in one of the following directions to change the color of your bowling ball. Press Up for blue (default color), Left for pink/red, Down for green, or Right for gold.

Alternate ball design in Bowling
Achieve the Pro level to unlock a bowling ball with diamond designs.

Training Power Throws in Bowling
When on the "final lane" of Power Throws, move all the way to the right (or left, depending on which hand you use). Turn toward the wall two to four notches then release the ball on top of the wall. If done correctly, the bowling ball will travel down the top of the wall past the pins, and all 92 pins will fall down at once.

Straight shot in Bowling
As you bowl, hold B. Do not release B, and it will leave the Mii's hand in the air. Do not roll it immediately. Once that happens, you will have your hand in the air with the ball. Then, bowl it as usual after your hand is in the air. You will drop the ball and it will roll perfectly straight quickly.

Easy strikes in Bowling
While holding the Wii-mote up and behind (as if you are getting ready to release the ball), hold B for about three seconds. Release the ball when it reaches slightly past your leg and your Mii character is at the line. He or she will probably take about three steps. You should usually knock down most or all of the pins.

Go to the third dot to your right (or left depending on which way you bowl). Throw it hard to get a strike most of the time.

Line up your character so they are pointing at the space between the #1 and #2 pins (press D-pad Up). While swinging through, do not release B. Instead, hold it through the top of your swing then pull it back again and swing through again. Do this as fast as possible. Upon completion of your second swing, make sure to release the ball with little to no spin. You should get a strike most of the time.

Go to the left of the lane (gutter). Switch to the mode where you can turn from left and right. Point to around the middle of the lane, then roll the ball. You should get a strike. This may require several attempts.

Picking up spares gold medal in Training mode in Bowling
Knock down the pins with a single throw. Twist your wrist to curve the ball. If you knock down all the pins on seventeen lanes you will earn a gold medal.

Picking up spares platinum medal in Training mode in Bowling
Knock down the pins with a single throw. Twist your wrist to curve the ball. If you knock down all the pins on all twenty lanes you will earn a platinum medal.

91 pin stage in Training mode in Bowling
At the 91 pin stage in Training mode, press A, then press the D-pad Right two times. Press A again and move all the way to the right until you reach the barrier. Swing the ball up onto the barrier. Make sure it does not fall off . If the ball goes off the barrier it will not work. If done correctly, you will hear a sound of a rock that is falling. All the pins will fall down. Note: This may require a few attempts.

Throw your ball into other people's lanes in Bowling
Move all the way to one side and then press A to switch your angle. Change your angle so that your ball will be aimed in the direction of someone else's lane. Then, release the ball near the top of your delivery to get it to "jump" over the gutter. The ball should end up in another lane.

Scare spectators in Bowling
When beginning your throw, release the ball while you are on the backswing to toss the ball backwards and scare the spectators.

Silver gloves in Boxing
Defeat the Grand Champion, Matt, in a boxing match to unlock the silver gloves. To use them, hold 1 when the screen becomes black before a boxing match.

Easy wins in Boxing
After your skill level gets into the 600's, your opponents will start to throw more punches at you. Keep dodging to the side. This will make you hard to hit. Whenever your opponent punches and it goes into slow motion, punch at their face one or two times. This will do more damage than normal hits and will help you defeat them faster.

No maps or meters on screen in Golf
When making a choice at the course selection screen, hold 2. The power meter, map, and wind speed indicator will no longer appear.

Reading the green in Golf
While on the green, press 1. You can see a detailed view of the green from where the level of the green changes.

Perfect shot on Beginner course hole 3 in Golf
At the third hole on the Beginner course, look on the map and you will notice a small island that is far off on the left side of the fairway. Hit the ball there and you will have a perfect shot at the green.

Alternate court color in Tennis
When starting a game of Tennis (or immediately after choosing "Start Over" on the "Position Select" screen), hold 2 and the tennis court will become blue.

Super serve in Tennis
When you are serving, just when the ball is at the highest point quickly flick your wrist. You will see white smoke from the ball and it will be difficult to hit. Note: This may require some practice.

When serving, hold your arm in the air above your head so that the Wii-mote is pointing upwards. Hold B and move your arm downwards. Do not move your arm too quickly or slowly. The ball should travel very fast and there will be a white glow coming from it. Note: This may require some practice.

Play on both sides with one Wii-mote in Tennis
Before the screen where the game randomly selects the opponents ends, select the black silhouette of the characters to control both sides. Note: The game will have a split screen.

Enter the crowd in Tennis
When your opponent hits the ball on either side that will be an out, flick your wrist. Your Mii will jump for it and end up where the fans are.

Hole in wall in Tennis
In Target Practice, intentionally miss the target to hit the brick wall. The section of the wall you hit will darken slightly. Keep hitting it until the bricks begin to break. After breaking enough bricks, a large hole will form. When your ball goes through the hole, your training will end.

Hit ball by themselves in Tennis
Instead of throwing the ball in the normal way by A or jiggling the Wii-mote, flip the Wii-mote in the air and catch it. This requires some practice. Your character will hit the ball all by his or herself. This does not always happen, but with practice you can do this every time you hit the ball. Note: This has no practical use in the game and is only for the purpose of showing off.

Wii Play



Alternate paddle in Laser Hockey
Before the timer starts, press A + B to use a different circular paddle.

Platinum medals
Successfully complete the indicated task to get a platinum medal in the corresponding event:
Billiards: Earn at least 63 points
Charge: Get a score of 325 points
Find Mii: Reach the 100th stage
Fishing: Score over 2,500 points
Laser Hockey: Score at least 16 goals and win the match
Pose Mii: Earn over 1,000 points
Shooting Mange: Earn over 600 points
Table Tennis: Return the ball over 200 times without missing
Tanks: Successfully complete the first 20 levels to get the Gold medal, then play through the game again, which now has 100 levels

Screen saver
Allow the game to idle at the Game menu. Your Mii will fall asleep and new music will play. Your Mii will eventually wake up and the music will return to normal.
Double shots in Shooting Range
During a single player game in the Shooting Range, press a button on a second Wii-mote. You will now have two sets of crosshairs, and if you are quick enough, twice the shots.

Mii movements
At the main menu, select your Mii and it will do different things. If you select its right arm, it will give you a thumbs up. If you select its left arm, it will wave. If you select its head, it will shake it. If you select its torso, it will jump. If you select its right leg, it will lift it up along with its hands. If you select its left leg, it will act as if it is about to fall.

Wii Channels



Shoot fireballs
When Mario or Luigi run across the screen in their Fire Flower costume while downloading a game in the Shop channel, press B to shoot fireballs.

Moving Wii Channels around
When you move the Wii Pointer over a Wii Channel, hold A + B to move it to the left, right, or the bottom. Note: You cannot move the channel that you are playing games on.

News Channel hints cat
Use the Wii-mote to select the cat that appears in the Photo Channel and press A + B to get hints about the News Channel.

Turning Weather Channel globe
Hold A to grab the Earth. Then, move the Wii-mote to the left or right while still pointing at the screen. Release A when you move the globe and you will spin it.

Sonic And The Secret Rings



Crests
Collect the indicated number of Silver medals to unlock the corresponding Crests that make Sonic stronger in that element:
Dark Sonic: 100
Fire Sonic: 105
Wind Sonic: 110
Party characters
Collect the indicated number of Fire Souls to unlock the corresponding characters in Party mode:
Blaze: 105
Cream: 42
Shadow: 30
Silver: 87
Party bonuses
Collect the indicated number of Fire Souls to unlock the corresponding bonus in Party mode:
Aim! Big Crossbow: 6
Cross! Balance Race: 48
Extreme mode: 114
Final X Adventure: 126
Fly! Ptero-Rider: 78
Put It Out! Big Fire: 60
Reel! Battle Fishing: 24
Row! Canoe Race: 18
Sink 'Em! Pirate Ship: 12
Spin! Propeller Race: 96
Thrust! Bone Knight: 36
Watch Out! Trap: 54
World Bazaar: 69
Awards
Successfully complete the indicated task to earn the corresponding award in Chapters 13/14:
Bookworm: Play for a total time of 24 hours.
Dark Master: Successfully complete twenty missions using at least five Dark skills and no Wind or Fire skills
Extreme Speeder: Use Speed Break fifty times.
Flame Master: Successfully complete twenty missions using at least five Fire skills and no Wind or Dark skills
Genie Buster: Defeat 1,000 Genies.
Hero: Defeat Erazor Djinn.
Rebellion: Defeat Erazor Djinn at level 25 or lower.
Ring Catcher: Collect 10,000 Rings.
Skill Collector: Unlock all skills.
Skill Quinti: Successfully complete twenty missions using four skills or less.
Skill Saver: Successfully complete thirty missions using less than 100 SP.
Super Player: Reach level 99.
The Ultimate: Collect all Gold Medals.
Time Controller: Use Time Break for a total of 300 seconds.
True Hero: Defeat Alf Layla wa Layla.
Wind Master: Successfully complete twenty missions using at least five Wind skills and no Fire or Dark skills.
World Traveler: Travel a total of 500 km (310.7 miles).
Better start
At the start of a level (after purchasing the Mini-Turbo), when you see the flame on Sonic's chest start flaming usually after the announcer says "1", start shaking the Wii-mote up and down very fast for maximum results.
Defeating the final Boss
Darkspines' new ability is vital to this battle; by shaking the Wii-mote up and down, Darkspines is able to charge his Soul gauge. The final Boss has four types of attacks. The first consists of multiple energy balls being thrown towards you. He will use this attack when the battle begins, making it impossible to use slow down time. Just move to the left and right to avoid this first barrage. Any other time he uses this attack, you should slow down time to dodge them. His second attack involves him slashing at Sonic with his claws. Simply look where the white lines appear on the screen and dodge accordingly. Make sure to jump if he slashes at the bottom of the screen. His third attack will not occur until you make your first round of hits. He will then create blue energy balls that draw you in for damage. You should also slow down time for this one and use short jump if needed for speed dodging. His final attack leaves him open for attack. He creates a huge energy ball above his head. Speed break to stop the energy ball. When you make contact, Sonic will try to push it back. Shake the Wii-mote rapidly to send it back. Then, shake the Wii-mote to charge Sonic's Soul gauge and perform another speed break. Sonic will greet the Boss' weak point on his forehead. Again, shake the Wii-mote rapidly to attack his weak spot. After Sonic sends him flying, recharge your Soul gauge for the next round.

SD Gundam: Scad Hammers



Turn A Gundam
Fill the Data Accumulation gauge (the one with the picture of a mobile suit beside it) under the Educational Data/Analysis Situation menu to 100%, then complete the Side 3 stage (Lv. 10 Ki mama ni Hammer 50) to unlock the Turn A Gundam.

Chicken little: Ace in action



Level select

At the "Cheats" option, press Right, Up, Left, Right, Up to unlock all levels.

All weapons and upgrades
At the "Cheats" option, press Right, Down, Right, Left to unlock all weapons and upgrades.

Infinite shield
At the "Cheats" option, press Right, Down, Right, Down, Right.

Biohazard 4



Note: This game is also titled Biohazard 4: Wii Edition.

Completion bonuses
Successfully complete the game to unlock Professional mode, the "Extras" menu (with "Bonus", "Separate Ways", "Assignment Ada", "Mercenaries", and "Movie Browser" options), "Wii Edition credits" option (in the "Bonus" menu), Infinite Rocket Launcher, Matilda, and alternate of costumes for Ashley, Leon, and Ada.

Successfully complete the game on Professional mode to unlock the PRL 412 weapon.

Successfully complete Separate Ways mode to unlock Ashley's armored knight and Leon's suit.

Successfully complete Assignment Ada and Separate Ways mode to unlock the Chicago Typewriter weapon for purchase for one million Pesetas.

Successfully complete Mercenaries mode with all characters with a five star rank to unlock the Handcannon weapon.

Bonus characters in Mercenaries mode
Get a four star or higher rank in the indicated Mercenaries mode level to unlock the corresponding character in Mercenaries mode:

Ada Wong: Pueblo
Albert Wesker: Waterworld
Hunk: Island
Jack Krauser: Castle

Hidden videos
There are two hidden cinematics accessible at the title screen. One can be accessed by remaining idle at the main menu until it starts. The other can be seen by pressing B on the Wii-mote at the main menu.

Opening doors quicker

When the "Open" command appears by a door, tap A(2) to kick it open quickly. Doing this will also damage any enemies behind the door at the time you kick.

Easy money
To earn easy money while playing through the game again, carry an empty Handcannon. It costs no money to have, but you will pick up ammunition for it occasionally. This is worth more than any other type of ammo in the game. After collecting the ammunition, sell it to the merchant. Try using the Chicago Typewriter as your main gun while doing this.

Avoiding enemies at start

After you use the chief's false eye to open the door, walk up the hill until the truck comes at you. Shoot it and get back. Once it explodes, walk back up the hill, but go backwards. Keep going all the way to the castle and you will avoid facing the enemies that would normally appear.

Defeating the Regenerator

If you find your rifle is empty, you can also defeat the Regenerator by shooting a mine into the spot around the parasite. If it is on its back, shoot out its legs with your handgun, then fire a mine into its back. If this does not work, find out where the parasite is on the Regenerator and try again.

Monday 16 July 2007

All about Wii


wii-facts
wii-history
Wii System
Launch
system sales
Hardware
Technical-specifications
Nintendo-ds-connectivity
Features
Wii-menu
Backward-compatibility
Parental-controls
Software library
Reception

Reception

ReceptionThe system was well-received after its exhibition at E3 2006. At the event, Nintendo's console won the Game Critics Awards for Best of Show and Best Hardware.

Reception

In the December 2006 issue of Popular Science the console was awarded with the Grand Award Winner in Home Entertainment. Spike TV's Video Games Award also granted the console the award in breakthrough technology. GameSpot chose the console as the Best Hardware on their Best and Worst 2006 awards show.
The system was also chosen as one of PC World magazine's 20 Most Innovative Products of the Year.
The worldwide success of the Wii has caught third party developers by surprise, leading to some apologizing for the quality of their early games. In an interview with German news magazine Der Spiegel, Ubisoft's Yves Guillemot and Alain Corre admitted that they have made a mistake to rush their launch titles, promising to take future projects more seriously.
Take-Two Interactive, who released few games for the Nintendo GameCube, has changed its stance on Nintendo, putting a higher priority in developing for the Wii with Manhunt 2 being their first release on the system.
At the same time, criticism of the Wii Remote and the Wii hardware specifications has surfaced. Jeff Gerstmann of GameSpot has stated that the controller's speaker produces low-quality sound, while Factor 5 President Julian Eggebrecht criticized the hardware audio as being substandard for a console of its generation.
Free Radical Design has stated that the Wii hardware lacks the power necessary to run the software they have scheduled for release on other seventh generation consoles.
An executive for Frontline Studios also expressed that major publishers are wary of releasing exclusive titles for the console due to the perception that third-party companies are not strongly supported by consumers.
The online connectivity of the Wii was subject to criticism, as Matt Casamassina of IGN compared it to the "entirely unintuitive" service provided for the Nintendo DS.
Scott Steinberg, Sega's U.S. Vice President of Marketing, expressed concern about the creative depth of the Wii pool and said that all developers will have to take responsibility to create new innovative games. He also stated that he was concerned that the Wii is a fad and that games on it will look dated in a few years compared to those on other consoles. However, Steinberg recanted his previous comments in a follow-up in which he shares the view on the system's innovation and acknowledged Nintendo's sales success. He also said that he believes Sega has "the responsibility to take advantage of Wii's potential".

Software library

Games representing Nintendo's flagship franchises, including The Legend of Zelda,


Metroid, Mario, Animal Crossing, Pokémon, Super Smash Bros., Mario Kart and Fire Emblem, have been announced for the console. Likewise, there are original titles for it as well as expected third party games.
Ubisoft announced eight titles for release over the launch period, and have stated that they have a further six currently in development while Midway Games has announced six titles.
EA has declared their '100%' support for the system and has since gone on to purchase long-time partner Headgate Studios, which now develops exclusively for Nintendo's console.
Namco Bandai also announced that they are developing 37 games for the Wii for their fiscal year ending March 2008.
On April 27, 2007, Satoru Iwata stated that 45 out of Nintendo's 124 first-party games are being developed for the console. The other 79 titles are being developed for the Nintendo DS.
Perrin Kaplan had originally stated that the system would be region-free.
However, corrections from Nintendo of America and Nintendo of Europe concurred that the console does support regional lockout.

Retail copies of Wii games are supplied on DVD-like optical discs. Wii Optical Discs are packaged in a keep case along with instruction information. On European releases, these retail boxes have a triangle printed at the bottom corner of the paper insert sleeve side. The hue of the triangle can be used to identify which region the particular title is intended for and which manual languages are included.

Parental controls


Parental controls

The console features parental controls, which prohibit younger users from playing games with content considered unsuitable for their age level. When a Wii or Virtual Console game is attempted to be played, it reads the content rating encoded in the game data; if this rating is greater than the system's set age level the game will not load without a correct override password. The parental controls can also restrict Internet access, which blocks the Internet Channel and system update features. Since the console is restricted to GameCube functionality when playing Nintendo GameCube Game Discs, GameCube software is unaffected by Wii parental control settings.

European units mainly use the PEGI rating system, whereas North American units use the ESRB rating system. The Wii unit supports the native rating systems of many countries, including CERO in Japan, the USK in Germany, both the PEGI and BBFC in the United Kingdom and the OFLC in Australia and New Zealand.

Backward compatibility

Backward compatibility

The Wii console is backward compatible with all official Nintendo GameCube software, as well as Nintendo GameCube Memory Cards and controllers. Compatibility with software is achieved with the slot-loading drive's ability to accept Nintendo GameCube Game Discs. The console supports progressive-scan output in 480p-enabled Nintendo GameCube titles.
The Wii is also compatible with the GameCube Action Replay, which will work with GameCube games. Peripherals can be connected via a set of four GameCube controller ports and two Memory Card slots concealed by removable flip-open panels.
A GameCube controller is required to play GameCube titles, as neither the Wii Remote nor the Classic Controller functions in this capacity.
A Nintendo GameCube Memory Card is also necessary to save, as the Wii internal flash memory will not save GameCube games.
Backward compatibility is limited in some areas. Online and LAN-enabled features for Nintendo GameCube titles are unavailable on the Wii, as the console lacks serial ports for the Broadband Adapter and Modem Adapter. The Wii uses a proprietary port for video output and is therefore incompatible with Nintendo GameCube composite video, S-Video, and component video cables. The console also lacks Game Boy Player support.

Wii Menu

Wii Menu

The Wii Menu operating system interface is designed around the concept of television channels. Separate channels are graphically displayed in a grid and are navigated using the pointer capability of the Wii Remote. It is possible to change the arrangement of the channels by holding down the A and B buttons.
There are six primary channels: the Disc Channel, Mii Channel, Photo Channel, Wii Shop Channel, Forecast Channel, and News Channel. The Forecast Channel was released on December 19, 2006.
The News Channel was released on January 26, 2007. Additional channels are available for download from the Wii Shop Channel and also appear with each Virtual Console title. The Everybody Votes Channel was released on February 13, 2007.

The full version of the Internet Channel was released on April 11, 2007 and was free for download until the end of June 2007. Currently, a fee of 500 Wii Points is required to purchase the Internet Channel. In June 2007 Nintendo announced a new service called WiiWare. The service will allow small and large developers to create their own games that can be bought through the Wii Shop Channel with Wii Points.

Features


Features

The console contains a number of internal features made available from its hardware and firmware components. The hardware allows for extendibility through expansion ports while the firmware can receive periodic updates via the WiiConnect24 service.

Nintendo DS connectivity

Nintendo DS connectivity

The Wii system supports wireless connectivity with the Nintendo DS without any additional accessories.[16] The connectivity allows the player to use the Nintendo DS microphone and touchscreen as inputs for Wii games. The first example Nintendo has given of a game using Nintendo DS-Wii connectivity is that of Pokémon Battle Revolution. Players with either Pokémon Diamond or Pearl are able to play battles using their Nintendo DS as a controller.[64] It has also been announced that the Nintendo DS will be able to play game demos downloaded from the console, which they would receive from Nintendo, similar to a DS Download Station.[65] The console is also able to expand Nintendo DS games.[64]



Online connectivity

Main articles: Nintendo Wi-Fi Connection, WiiConnect24, Virtual Console, and Internet Channel
The Wii unit is able to connect to the Internet through its built-in 802.11b/g Wi-Fi or through a USB-to-Ethernet adapter, with both methods allowing players to access the established Nintendo Wi-Fi Connection service. Wireless encryption by WEP, WPA (TKIP/RC4) and WPA2 (CCMP/AES) are supported. Just as for the Nintendo DS, Nintendo does not charge fees for playing via the service and the Friend Code system controls how players connect to one another. It is reported that only one Wii system code is required. This system also implements console-based software including the Wii Message Board.

The service has several features for the console including the Virtual Console, WiiConnect24, Internet Channel, Forecast Channel, Everybody Votes Channel, and the News Channel. The console can also communicate and connect with other Wii systems through a self-generated wireless LAN, enabling local wireless multiplayer on different television sets. Battalion Wars 2 first demonstrated this feature for non-split screen multiplayer between two or more televisions.

Technical specifications

Technical specifications

Nintendo has released few technical details regarding the Wii system, but some key facts have leaked from the press. Though none of these reports has been officially confirmed, they generally point to the console as being an extension or advancement of the Nintendo GameCube architecture. More specifically, the reported analyses state that the Wii is roughly 1.5 to two times as powerful as its predecessor.[


Processors:

CPU: PowerPC based "Broadway" processor, made with a 90 nm SOI CMOS process, reportedly† clocked at 729 MHz[44] GPU: ATI "Hollywood" GPU made with a 90 nm CMOS process,[45] reportedly† clocked at 243 MHz


Memory:

88 MiB main memory (24 MiB "internal" 1T-SRAM integrated into graphics package, 64 MiB "external" GDDR3 SDRAM) 3 MiB embedded GPU texture memory and framebuffer.
Storage:
512 MiB built-in NAND flash memory Expanded storage via SD card memory (up to 2 GB) Nintendo GameCube Memory Card (required for GameCube game saves) Slot-loading disc drive compatible with 8 cm Nintendo GameCube Game Disc and 12 cm Wii Optical Disc Mask ROM by Macronix

Ports and peripheral capabilities:
Up to four Wii Remote controllers (connected wirelessly via Bluetooth) Nintendo GameCube controller ports (4) (one can be used in conjunction with four Wii Remote units for five-player multiplayer capability) Nintendo GameCube Memory Card ports (2) SD memory card slot USB 2.0 ports (2) Sensor Bar port Accessory port on bottom of Wii Remote Mitsumi DWM-W004 WiFi 802.11b/g wireless module Compatible with optional USB 2.0 to Ethernet LAN adaptor Multi-output port for component, composite or S-Video


Video:

480p (PAL/NTSC), 480i (NTSC) or 576i (PAL/SECAM), standard 4:3 and 16:9 anamorphic widescreen[49] Component (including Progressive scan), RGB SCART (PAL only), S-Video (NTSC only), composite output, or D-Terminal Audio:
Main: Stereo – Dolby Pro Logic II-capable[51] Controller: Built-in speaker
Built-in content ratings systems:
BBFC, CERO, ESRB, OFLC, OFLC (NZ), PEGI, USK

Technical issues

The first firmware update via WiiConnect24 caused a very small portion of units to become completely unusable. This forced users to either send their units to Nintendo for repairs (if they wished to retain their saved data), or exchange it for a free replacement. It has also been reported that during standby mode, the Wii can overheat to the point of damaging the GPU, causing pixelation problems, such as random dark or green pixels, to appear. As of April 21, 2007, it is possible to contact Nintendo and send it for repair. A small number of routers are partially or totally incompatible with the Wii console, due to the way the Wii interacts with them, and the firewalls that the routers use. Although the firewall in some routers can be disabled to provide partial or full functionality with the Wii, some firewall settings on some routers cannot be changed and therefore are incompatible with the Wii. Nintendo has provided a list of incompatible units.


Legal issues

Interlink Electronics filed a patent-infringement lawsuit against Nintendo over the pointing functionalities of the Wii Remote, claiming, "loss of reasonable royalties, reduced sales and/or lost profits as a result of the infringing activities" of Nintendo.[55] Anascape Ltd, a Texas-based firm, also filed a lawsuit against Nintendo for patent infringements.[56] Green Welling LLP filed a class action lawsuit against Nintendo for their "defective wrist straps."[57] A Texas-based company called Lonestar Inventions has also sued Nintendo, claiming that the company copied one of Lonestar's patented capacitor designs and used it in the Wii console.[58]

Hardware


Hardware
The Wii console is Nintendo's smallest home unit to date; it measures 44 mm (1.73 in) wide, 157 mm (6.18 in) tall, and 215.4 mm (8.48 in) deep in its vertical orientation, the near-equivalent of three DVD cases stacked together. The included stand measures 55.4 mm (2.18 in) wide, 44 mm (1.73 in) tall, and 225.6 mm (8.88 in) deep, The system weighs 1.2 kg , which makes it the lightest of the three major seventh generation consoles. The console can be placed either horizontally or vertically. The prefix for the numbering scheme of the system and its parts and accessories is "RVL-" after its project code name of "Revolution".
The front of the console features an illuminated slot-loading optical media drive that accepts both 12 cm Wii Optical Discs and Nintendo GameCube Game Discs. The blue light in the disc slot illuminates briefly when the console is turned on, and pulsates when new data is received through WiiConnect24. When there is no WiiConnect24 information, the light is off. The disc slot light remains off during game play or when using other features. Two USB ports are located at its rear, and an SD card slot hides behind the cover on the front of the console. The SD card can be used for uploading photos as well as backing up saved game data and downloaded Virtual Console games. As a presently un-circumvented system of digital rights management, Virtual Console data cannot be restored to any system except the unit of origin. To use the SD slot for game save transferring, a software update must be downloaded, so a system that has not been connected to the Internet cannot utilize this feature. The SD card can also be used to create customized in-game music from stored MP3 files, as shown in Excite Truck.
Nintendo has shown the console and the Wii Remote in white, black, silver, lime green, and red, but has initially been available only in white. At E3 2006, the Wii Remote was shown in light blue. Shigeru Miyamoto stated that other colors would be available after the easing of supply limitations, which were stated to continue until (northern) Spring.Numerous minor changes were made to the design between its original unveiling and launch, including the Nintendo branding used and button placements.
The Wii launch package includes the console, a stand to allow the console to be placed vertically, a circular clear stabilizer for the main stand, one Wii Remote, one Nunchuk attachment, one Sensor Bar, a removable stand for the bar, one external main power adapter, two AA batteries, one composite AV cable with RCA connectors (component video and other types of cables are available separately), operation documentation, and (in all regions excluding Japan) a copy of Wii Sports.
A Nintendo spokesperson has announced that the company plans to release a version of the console with DVD-Video playback capabilities in 2007.
Even though software will be used to enable DVD-Video functionality, it "requires more than a firmware upgrade" and cannot therefore be implemented through the WiiConnect24 network.
Wii RemoteMain article: Wii Remote From left to right: Nintendo DS Lite, Nunchuk, Wii Remote, and strapThe Wii Remote is a controller that uses a combination of accelerometers and infrared detection (from an array of LEDs inside the Sensor Bar) to sense its position in 3D space. This design allows users to control the game using physical gestures as well as traditional button presses. The controller connects to the console using Bluetooth, and features rumble and an internal speaker. The Wii Remote can connect to other devices through a proprietary port at the base of the controller. The device bundled with the Wii retail package is the Nunchuk unit, which features an accelerometer and a traditional analog stick with two trigger buttons. In addition, an attachable wrist strap can be used to prevent the player from unintentionally dropping or throwing the Wii Remote. In response to incidences of strap failures, Nintendo is offering a free stronger replacement for all straps.

System sales

System sales

Wii launch - Sales In the worldwide marketplace, the Wii is currently behind the Xbox 360, which was released one year previously, but far ahead of the PlayStation 3 in total units sold. Since its launch, the monthly sales numbers of the console have been higher than its competitors across the globe. While Microsoft and Sony had experienced losses producing their consoles, in the hopes of making a long-term profit, Nintendo claims to have optimized production costs to obtain a significant profit margin with each Wii unit sold.[24]
Region Units sold First available North America 3,121,280+ as of June 2, 2007 November 19, 2006 Japan 2,949,783 as of July 8, 2007 December 2, 2006 Europe 2,000,000+ as of April 13, 2007 December 8, 2006 Australia / New Zealand 106,538 / 6,000 as of June 30, 2007 December 7, 2006 Total 8.2 million+

Launch

LaunchMain article: Wii launchOn September 14, 2006, Nintendo announced release information for Japan, North and South America, Australasia (Oceania), Asia, and Europe, including dates, prices, and projected unit distribution numbers. At an earlier policy briefing, Nintendo revealed plans to release 6 million console units and 17 million software units during the fiscal year ending March 31, 2007.[16] This included the 4 million or more console units they expected to ship by the end of the 2006 calendar year.[17] It was announced that the majority of the 2006 shipments would be allotted to the Americas,[18] and that 33 titles would be available in the 2006 launch window.[19] As reported, the United Kingdom suffered a large shortage of console units as many high-street and online stores were unable to fulfill all preorders when it was released on December 8, 2006.[20] As of March 2007, some UK stores still had a shortage of consoles,[21]and as of June 2007, demand still outpaced supply in US. [22]
Nintendo announced that they would release their console in South Korea by the end of 2007.[23]

Wii history

The console was conceived in 2001, as the Nintendo GameCube was first seeing release. According to an interview with Shigeru Miyamoto, the concept involved focusing on a new form of player interaction. "The consensus was that power isn't everything for a console. Too many powerful consoles can't coexist. It's like having only ferocious dinosaurs. They might fight and hasten their own extinction."[7]
Two years later, engineers and designers were brought together to further develop the concept. By 2005, the controller interface had taken form, but a public showing at that year's E3 was withdrawn. Miyamoto stated that "we had some troubleshooting to do. So we decided not to reveal the controller and instead we displayed just the console."[7] Satoru Iwata later unveiled and demonstrated the Wii Remote at the September Tokyo Game Show.[5]
The Nintendo DS is stated to have influenced the Wii design. Designer Ken'ichiro Ashida noted "We had the DS on our minds as we worked on the Wii. We thought about copying the DS's touch-panel interface and even came up with a prototype." The idea was eventually rejected, with the notion that the two gaming systems would be identical. Miyamoto also expressed that "if the DS had flopped, we might have taken the Wii back to the drawing board."[7]
NameThe console was known by the code name of "Revolution" until April 27, 2006, immediately prior to E3.[8] According to the Nintendo Style Guide, the name "is simply Wii, not Nintendo Wii." This means it is the first home console Nintendo has marketed outside of Japan without the company name featured in its trademark. While "Wiis" is a commonly used pluralization of the console, Nintendo has stated that the official plural form is "Wii systems" or "Wii consoles."[9] Nintendo spells "Wii" with two lower-case "i" characters meant to resemble two people standing side by side, representing players gathering together, as well as to represent the console's controllers.[10] The company has given many reasons for this choice of name since the announcement; however, the most well known is:
“ Wii sounds like 'we', which emphasizes that the console is for everyone. Wii can easily be remembered by people around the world, no matter what language they speak. No confusion. No need to abbreviate. Just Wii.[10] ”
Despite Nintendo's justification for the name, some game developers and members of the press initially reacted negatively towards the change. They preferred "Revolution" over "Wii"[11] and expressed fear "that the name would convey a continued sense of 'kidiness'[sic] to the console."[12] The BBC reported the day after the name was announced that "a long list of puerile jokes, based on the name," had appeared on the Internet.[13] Reggie Fils-Aime acknowledged the initial reaction and further explained the change:
“ Revolution as a name is not ideal; it's long, and in some cultures, it's hard to pronounce. So we wanted something that was short, to the point, easy to pronounce, and distinctive. That's how 'Wii,' as a console name, was created.[14] ”
Nintendo defended its choice of "Wii" over "Revolution" and responded to critics of the name by stating: "live with it, sleep with it, eat with it, move along with it."[15]

Wii the facts

The Wii (pronounced as the pronoun we, IPA: [wiː]) is the fifth home video game console released by Nintendo. The console is the direct successor to the Nintendo GameCube. Nintendo states that its console targets a broader demographic than that of Microsoft's Xbox 360 and Sony's PlayStation 3. It competes with both as part of the seventh generation of gaming systems.

A distinguishing feature of the console is its wireless controller, the Wii Remote, which can be used as a handheld pointing device and can detect motion and rotation in three dimensions. Another is WiiConnect24, which enables it to receive messages and updates over the Internet while in standby mode.
Nintendo first spoke of the console at the 2004 E3 press conference and later unveiled the system at the 2005 E3. Satoru Iwata revealed a prototype of the controller at the September 2005 Tokyo Game Show. In the 2006 E3, the console won the first of several awards. By December 8, 2006, it completed its launch in four key markets.

Sunday 15 July 2007

Ant bully

Ant bully

To get valuable items break the crates, barrels, etc.

Saturday 14 July 2007

WARIOWARE: SMOOTH MOVES


Movie Theatre mode:Play Wario's stage.
Sound Studio:Complete at least twenty games in a row in Thrilling mode.
Temple Of Form:Play at one Microgame.
Hint: Minigames:Complete the indicated task to unlock the corresponding Minigame on the map screen.
Balloon Trip: Complete Dr Crygor's workout stage.Block Star: Complete Young Cricket's Microgames.Can Shooter: Complete Ashley's Microgames.Pyoro S: Play all Microgames for every character.Tortoise & Hare: Complete Orbulon's Microgames.Tower Tennis: Complete Kat and Ana's Microgames.
Hint: Multi-player games:Complete Tiny Wario's stage in single player mode to unlock the "Multi" option at the main menu. Complete the indicated task to unlock the corresponding game on the Multi screen..
Balloon: Play a game of Lifeline.Bomb: Play a game of Survival.Bungee Buddies: Play a game of Star Nose.Darts: Available at start.Lifeline: Play a game of Bomb.Star Nose: Play a game of Darts.Survival: Available at start.
Hint: Elephant buildings:Successfully complete story mode with the following conditions to unlock the corresponding building.
All Mixed Up Building: Successfully complete the Tiny Wario stage. This building has random Microgames.
Super Hard Building: Get at least 30 points in the All Mixed Up Building. This building is very fast.
Sudden Death Building: Get at least 20 points in the Super Hard Building. This building only allows one life.
Thrilling: Get at least 10 points in the Sudden Death Building. This building does not have Form cards.
Hint: Control title screen:Hold the Wiimote towards the title screen, with the buttons facing the screen. Wave it back and forth and you can make little images appear. Move the pointer on Wario's mustache and you can pull it.
Hint: Diamond City map:Zoom in on the Diamond City map by pressing Plus and you can find these.
Tourist Info IslandLocation: Top right cornerYou can hear floating voices that are supposed to be calming.
Tourist InfoLocation: Top left cornerSays that you can see tomorrow from there.
Form ThoughtsLocation: Bottom leftLists the form baton basics learned at the beginning of the game.
Town Bulletin BoardLocation: Bottom MiddleRandom posts from characters. The characters perform little animations. For example, with Wario his pants fall down.
Hint: Easy training:When you lose in any level, keep training in the "Temple Of Form". Play that microgame many times until you get it. Hint: Beep car horn:While driving the car in the Boss level in the samurai house, you can beep the horn by pressing A or B.

TRAUMA CENTER: SECOND OPINION



Episode 6:Successfully complete all the operations in Episodes 1 through 5 and Episode Z. Hint:

Episode 3: Defusing the bomb:In Episode 3, there is a conference going on. There will be a bomb you must defuse. To unscrew the top, take your scalpel and turn the top left to the right, the top right to the left, the bottom left to the left, and the bottom right to the right. To level the power, take a peg and insert it into the first hole on the left side. Take the other peg and insert it into the third hole on the right side.

TRANSFORMERS: THE GAME



Unlimited health:Press Left(2), Up, Left, Right, Down, Right at the menu with the "Campaign", "Bonus", and "Options" selections. The screen will flash to confirm correct code entry.
No traffic, police, or military:Press Right, Left, Right, Left, Right, Left, Right at the menu with the "Campaign", "Bonus", and "Options" selections. The screen will flash to confirm correct code entry. The only vehicles remaining will be parked.
Play as Optimus Prime Generation 1 version: Press Down, Right, Left, Up, Down(2), Left at the menu with the "Campaign", "Bonus", and "Options" selections. The screen will flash to confirm correct code entry. Select the "Bonus Features" option then the "Generation 1" option to use the new appearance.
Play as Robovision Optimus Prime:Press Down(2), Up(2), Right(3) at the "New Game" main menu. The screen will flash red to confirm correct code entry. Go the "Bonus Features" option then the "Generation 1" option to select "Robovision Optimus"
Play as Starscream Generation 1 version: Press Right, Down, Left(2), Down, Up(2) at the "New Game" main menu. The screen will flash to confirm correct code entry. Select the "Bonus Features" option then the "Generation 1" option to use the new appearance..
Play as Jazz Generation 1 version:Press Left, Up, Down(2), Left, Up, Right at the "New Game" main menu. The screen will flash to confirm correct code entry. Select the "Bonus Features" option then the "Generation 1" option to use the new appearance.
Play as Megatron Generation 1 version: Press Down, Left(2), Down, Right(2), Up at the menu with the "Campaign", "Bonus", and "Options" selections. The screen will flash to confirm correct code entry. Select the "Bonus Features" option then the "Generation 1" option to use the new appearance.
Ammo no reloaded:Press Up, Down, Left, Right, Up(2), Down at the menu with the "Campaign", "Bonus", and "Options" selections. The screen will flash to confirm correct code entry.
All missions:Press Down, Up, Left, Right(3), Up, Down at the menu with the "Campaign", "Bonus", and "Options" selections. The screen will flash to confirm correct code entry. All missions including the two special missions will be unlocked.
Bonus Cybertron missions:Press Right, Up(2), Down, Right, Left(2) at the menu with the "Campaign", "Bonus", and "Options" selections and start through replay missions. The screen will flash to confirm correct code entry.
Generation 1 Megatron:Collect all the Transformer Shields in the Decepticon story line.
Generation 1 Optimus Prime (cartoon model): Collect all the Autobot Faction Symbols in the Autobot story line.
Generation 1 Robo-vision Optimus Prime: Successfully complete the Autobot story line. Hint: Defeating the cement truck Decepticon: When you are fighting the cement truck Decepticon as Ironhide, to knock him down transform and run him over. Then, pick him up and throw him.

TONY HAWK'S DOWNHILL JAM


All events:Enter ADVENTURESOFKWANG as a code. Note: The effect of this code is not saved.
All skaters:Enter IMINTERFACING as a code. Note: The effect of this code is not saved.
All boards:Enter RAIDTHEWOODSHED as a code. Note: The effect of this code is not saved.
All movies:Enter FREEBOZZLER as a code. Note: The effect of this code is not saved.
Manuals unlocked:Enter IMISSMANUALS as a code. Press D-pad Up, Down during game play to do a manual.cvgpynyg wpur.
Unlimited boost:Enter OOTBAGHFOREVER as a code.
Always special:Enter POINTHOGGER as a code.
Perfect rails:Enter LIKETILTINGAPLATE as a code.
Perfect manuals:Enter TIGHTROPEWALKER as a code.
Perfect stats:Enter IAMBOB as a code.
Extreme car crashes:Enter WATCHFORDOORS as a code.
First person view:Enter FIRSTPERSONJAM as a code.
Shadow skater:Enter CHIMNEYSWEEP as a code.
Demon skater:Enter EVILCHIMNEYSWEEP as a code.
Invisible skater:Enter NOWYOUSEEME as a code.
Mini skater:Enter DOWNTHERABBITHOLE as a code.
Giant skater:Enter IWANNABETALLTALL as a code.
Picasso skater:Enter FOURLIGHTS as a code.
Big birds:Enter BIRDBIRDBIRDBIRD as a code.
Very big birds:Enter BIRDBIRDBIRDBIRDBIRD as a code.
Small pedestrians:Enter SHRINKTHEPEOPLE as a code.
High pitched voices:Enter HELLOHELIUM as a code.
Power of the fish mode:Enter TONYFISHDOWNHILLJAM as a code.
Display location coordinates:Enter DISPLAYCOORDINATES as a code.
Hint: Boards:Get a "Gold", "Silver", or "Bronze" rank on the indicated event to unlock the corresponding board.
Black Icer: Precision Shopping Slalom (Tier 7)Chaos: Vista Point Race (Random)Cruiser: Grind Time (Tier 4)Dark Sign: He-Man Club/Girl Power (Tier 5)Dispersion: Machu Picchu Top to Bottom Race (Tier 7)Dragon: Swiss Elimination (Tier 9)Goddess of Speed: The Hills Are Alive Tricks (Tier 9)Illuminate: Machu Pichu Top to Bottom Tricks (Tier 4)Kuni: Hong Kong Race (Tier 2)Makonga: Mall Rats (Tier 8)Red Rascal: San Francisco Elimination (Tier 3)Ripper: Del Centro Slalom (Tier 7)Solar: Tourist Trap (Tier 1)Spooky: Clearance Sale (Tier 6)Street Issue: Street Issue Slalom (Tier 1)
Hint: Alternate costumes:Get a "Gold", "Silver", or "Bronze" rank on the indicated event to unlock the corresponding alternate costume.
Ammon's Money Suit: Edinburgh Full Tricks (Tier 3)Ammon's Tan Suit: Saturday Matinee (Tier 9)Ammon's Tommy T: Seaside Village Race (Tier 6)Budd's Power of Chi: Rome Elimination (Tier 6)Budd's The Bohemian: Catacombs Slalom (Tier 2)Budd's Toys for Bob: Waterfront Race (Random)Crash's Bombs Away: Fallen Empire Race (Tier 4)Crash's Brace for Impact: Out of the Woods Race (Tier 5)Crash's Space Monkey: Lift Off (Tier 7)Gunnar's Black Knight: Park It Anywhere (Tier 7)Gunnar's High-G Armor: Gunnar's Threads (Tier 1)Gunnar's Street Creds: Favela Rush (Tier 4)Jynx's Black Tuesday: Road to Cuzco Race (Tier 3)Jynx's Funeral Fun: Del Centro Race (Tier 7)Jynx's Graveyard Casual: Cable Car Tricks (Random)Kyla's Alpine Red: San Francisco Full Slalom (Tier 9)Kyla's Shooting Star: Cuzco Challenge Race (Tier 2)Kyla's Touchdown: Clear the Streets (Tier 5)MacKenzie's Killer Bee: High Street Slalom (Tier 6)MacKenzie's Spitfire Squadron: Edinburgh Full Race (Tier 4)MacKenzie's Street Combat: Parking Lot Shuffle (Tier 7)Tiffany's Baby Blue: Tourist Spot Slalom (Tier 2)Tiffany's Military Chic: Shopping Spree (Tier 8)Tiffany's Nero Style: Rome Burning (Tier 7)Tony's Business Camouflage: Mountain High Race (Random)Tony's Business Camouflage: Mountain High Race (Random)Tony's Downhill Jam: Hills Are Alive Race (Tier 9)Tony's Mariachi Loco: Out of the Woods Tricks (Random)
Hint: Skaters:Get a "Gold", "Silver", or "Bronze" rank on the indicated event to unlock the corresponding character.
Armando Gnutbagh: Unknown Skater (Tier 10)Crash: Crash Test (Tier 3)Kevin Stabb: Kevin's Challenge (Random)MacKenzie: MacKenzie's Challenge (Tier 2)

TMNT


Don's Big Head Goodie:Hold Z and press 1, A, C, 2 at the main menu. A sound will confirm correct code entry.
Challenge Map 2:Hold Z and press A three times, 1, A at the main menu. A sound will confirm correct code entry.
Hint: Defeating the Shredder:In the Boss fight where you must defeat the Shredder, instead of focusing on the many Shredder clones, try fighting the real Shredder. He just stands still while his clones fight you. One attack that works well is Don's team move that shocks any enemy near its radius. Approach him close and use it. It will shock the clones and him, and he will not be able to attack. Change to Raphael because he fights the hardest and attack the Shredder a few times until he recovers. When he recovers repeat the steps until he is defeated. After this level the Foot clan, use a similar tactic when a Foot commander calls in more Foot ninjas as you defeat them. Use the same tactic on him. If you do not he will overwhelm you with hordes of Foot ninjas.
Hint: Ninja Tag Time: Spiral of death: There is a laser beam that is fired in the chamber about every 90 seconds. You have that long to reach a chamber that will protect you from the laser beam. Each time you reach one of these doorways that protects you from the laser, it opens a checkpoint. First, if you are not already using Raphael switch to him now. You have a far jump to the first platform and although you could use Mikey's helicopter move it takes too long. To save time, do a team jump to this platform. You will see two red pipes with a narrow gap between them. Bird jump between them to the top of the next platform, then jump from platform to platform and step through the first doorway. As time grows short, the platforms will give way. You must be fast. Once the platforms give, the laser will fire and that is instant death. Also the doorway has a cage door on it closes while this is happening. You must get up to the top platform and into that door before the cage locks you out. Once the cage opens, jump the next platforms and you will get to a bird jump like the previous spot between the red pipes. You will now be on a platform that will have a power climb for Raphael to climb up. Climb the top and jump to the next platform that has the protection for you to make it to the next check point. You now have ledges that you must scale up along with the platforms to jump on. Instead of jumping to the next platform, run across the wall and land near or on the first ledge to climb. Jump up to that ledge to the longer one above it. Move to the end of that ledge and jump on to the swinging poles that are near it, then quickly swing across all three poles to reach another platform. Jump onto the ledges above it then scale across the wall and reach the final platform.
Hint: Building relationships:Once you reach the level where you can use all four turtles at once, you must begin to build relationship with your brothers. Do this by using your brother throw but, take turns who is doing the throw. For example, Leo throws Ralph and vice versa, Don throws Mikey. Successful brother throws will build their relationship then you can use their double team attacks. However failed throws will make them mad at you, and they will go away and you must win their trust again. Raphael tends to be the one that you make mad most often.cvgpynyg wpur.

TIGER WOODS PGA TOUR 07



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